When it comes to making
games, there's nothing better than a team of friends which you can count on.
An online community is different
than your childhood friends but if you belong in one, you'll know there's a
goal, purpose or subject that gathers you all together.
This community, even if you
want to make a game by yourself, can give you some advice and constructive
criticism about your work. But for that you must put your pride on the side,
specially if you're new to all of this.
But anyways... There's
always a community around a game! And usually, when they have the knowledge and
the tools, they try to improve that game by modding. Not only when it comes to
creating new textures and maps but also about the way you play game it self. If
you're curious you can check this website with a list of different plug-ins and add-ons
for source games, just to have an idea...
So if you saw the list you
can tell that communities have done a lot...
I can talk to you a bit
about my own experience... I joined the 506th realism unit that used to play in
Day of Defeat source.
I made a lot of
friends there, some of whom I still talk to on a daily basis. Now a lot of
those friends were modders, they taught me a lot and they still do. Just by
putting their ideas out there for everyone to see or sharing their work inside
the community.
They used to make
maps for the unit which only we could use. And, of course, like a proud dad
they would tell us all about how they made it and which improvements they were
thinking about for future versions.
But it's not just about
their work. They can come up to you asking about the latest knews on some new
cool software or game that got out. What I mean is that even just by small talk
you would learn new things and, though it doesn’t seem a lot, if you're
interested in making games, this are the kind of boost you would need to keep
on working. And... who knows if you can even start a project together.
So, I guess it's pretty
clear the advice I give you is to join one, friends are never too many...